Daily Design: Day 289

Daily Design is a series of game concepts devised daily through all of 2016. These are just basic concepts, designed based on randomly generated words. Today, they are; Opponent, Wizard and Horse. As such, the game I’ve designed today is… Wizard Jousting Wizard Jousting is a game about wizards, who joust. I’m not really sure whatContinue reading “Daily Design: Day 289”

Daily Design: Day 261

Daily Design is a series of game concepts devised daily through all of 2016. These are just basic concepts, designed based on randomly generated words. Today, they are; Vending, Loose and Reach. As such, the game I’ve designed today is… Tilt Control Tilt Control is a singleplayer game designed for phones and mobiles. It’s about theContinue reading “Daily Design: Day 261”

Daily Design: Day 256

Daily Design is a series of game concepts devised daily through all of 2016. These are just basic concepts, designed based on randomly generated words. Today, they are; Toggle, Compatibility and Win. As such, the game I’ve designed today is… Shift Shift is a multiplayer racing game about cars that can travel to different dimensions. Why peopleContinue reading “Daily Design: Day 256”

Daily Design: Day 227

Daily Design is a series of game concepts devised daily through all of 2016. These are just basic concepts, designed based on randomly generated words. Today, they are; Score, Jumping and Legislation. As such, the game I’ve designed today is… Long Leap of the Law Long Leap of the Law is an endless runner designed for phones andContinue reading “Daily Design: Day 227”

Daily Design: Day 203

Daily Design is a series of game concepts devised daily through all of 2016. These are just basic concepts, designed based on randomly generated words. Today, they are;  Desert, Shade and Lager.  As such, the game I’ve designed today is… Half-Baked Plan Half-Baked Plan is a short and simple adventure title starring a protagonist who had moreContinue reading “Daily Design: Day 203”

Daily Design: Day 36

Daily Design is a series of game concepts devised daily through all of 2016. These are just basic concepts, designed based on three randomly generated words. Today, they are; Corpse, Hang and Lab. As such, the game I’ve designed today is… In the Loop In the Loop is a short puzzle game in which you play as oneContinue reading “Daily Design: Day 36”