On Limited Sprinting (Day 20)
Today’s post is all about games that limit your ability to run faster than normal, tying it to something like a stamina bar. To be perfectly frank, games that limit your ability to sprint shit me to tears.
I just can’t see a good justification for it. Why waste my time forcing me to walk every few seconds? How does it make any sense that I’m too tired to run unless I just jog for 5 seconds?
I get it in some cases. In combat, for example, infinite sprinting could be very overpowered and/or hard to balance around. In cases like this, limit my sprinting when it matters, not when I’m exploring. It’s just a massive waste of time.
Are there any examples of limited sprinting you hate (or love)? What are they, and why? Let me know in the comments!