Daily Design: Day 271
Daily Design is a series of game concepts devised daily through all of 2016. These are just basic concepts, designed based on randomly generated words. Today, they are;
Chess, Impossible and Baffled.
As such, the game I’ve designed today is…
Kotov Gambit is at its core a chess game. Players can go up against the AI or other players online or locally to have some chessy fun.
What makes this game different is “Kotov” mode, where random rules are assigned to the match. Worse, players aren’t actually told what these rules are until the match has begun. The rules range pretty drastically from game-to-game, some of which are much more drastic than others.
Some of the simpler ones include shuffling the pieces around or changing the board size. The more complex rules include things like making the board entirely a single piece (excluding Queens and Pawns) or limiting the number of pieces that a player can have. Some are more specific and different, like being able to instantly win the game by having a piece reach the opponent’s backline.
That’s essentially it! Regular chess can also be played, and players can set up custom games with whatever rules they like. For fun, new boards and piece “skins” can be unlocked through play. Competitive mode is also ranked, both with and without the Kotov rules.
That’s it! Thanks for reading. I’ll be back tomorrow with another quick game concept.