Daily Design: Day 245
Daily Design is a series of game concepts devised daily through all of 2016. These are just basic concepts, designed based on randomly generated words. Today, they are;
Smith, Royal and Starving.
As such, the game I’ve designed today is…
Ernya Keep is a
bad pun game about life as a blacksmith in a fantasy world.
Players create their character at the outset, and before they know it they’ve inherited their very own smithy. The game functions sort of like Harvest Moon, only it’s about hitting metal things instead of farming.
The player chooses which jobs to take on from a wide list of requests. Items are created in a blacksmithing mini-game that changes according to the player’s skill level, equipment and the item being made. The mini-game is essentially a series of quick-time-events combined with a kind of questionnaire, seeing if players know what order things need to be handled in (such as quenching and hammering). The order of things can be looked up in a recipe book before smithing begins.
Unfortunately, the player-created character does need to eat, as well as pay rent. This is done automatically if the player has enough money when the day comes along, or they can opt to pay in advance to take it off their minds. If a player fails to meet this deadline, the entire month is restarted. Alternately, the player can opt to restart the entire game with their skills (but not smithy or money) intact.
Players will also make decisions that influence the world around them. Military contracts, for example, are particularly lucrative, but may incite violent conflict. Conversely, a contract for the city guard may actually keep violence down. Reading contracts before players craft an item is important, and so is considering the consequences of their actions. Do they craft something potentially dangerous, or risk starvation?
The town can also be freely explored in third person, with the typical Harvest Moon trappings. People can be met, relationships can develop and festivals can be partaken in. The player can customize their avatar with new clothes that are either purchased or forged, and other mini-games can be played, such as fishing or cooking.
That’s it! Thanks for reading. I’ll be back tomorrow with another quick game concept.