Daily Design: Day 140

Daily Design is a series of game concepts devised daily through all of 2016. These are just basic concepts, designed based on three randomly generated words. Today, they are;

Spell, Typing and Explosion.

As such, the game I’ve designed today is…

New Serif in Town


New Serif in Town is a game about wizards fighting each other with spells. Because this idea is too amazing, it’s also an educational typing game (in the sense that it focuses on teaching players how to type effectively).

The focus is on learning where the keys are, rather than focusing on typing out individual words as seen in many other typing games. So, where in traditional games players may have to type “Lettuce”, here they’d have to type “Sqordith”.

This is to teach players about key location rather than typing out whole words. I honestly have no idea if this is a more or less effective teaching method (or if it makes a difference at all), which would be a very important consideration if the game were to actually be developed.

It basically plays like an arcade FPS, only instead of firing bullets, players type out spells that hover above encroaching enemies. Typing the correct sequence of letters will kill the monster (with some kind of amazing spell animation) and give a score boost.

There are, of course, difficulty levels. Higher difficulties mean longer and more complicated “words”, whereas lower difficulties mean the opposite.

That’s it! Thanks for reading. I’ll be back tomorrow with another quick game concept.



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