Daily Design: Day 28
Daily Design is a series of game concepts devised daily through all of 2016. These are just basic concepts, designed based on three randomly generated words. Today, they are;
Travelling, truck and obligation.
As such, the game I’ve designed today is…
Backup Plan is a competitive delivery truck game, in which two players are tasked with delivering their cargo quickly and intact.
“Races” are between 2 – 6 players, and essentially plays like a typical racing game. Where Backup Plan differs is that you’re only partially scored on time, but mostly scored based on how intact your cargo is when it arrives.
This means that players need to balance careful driving with racing, all while trying to cause the other players to crash.
Tracks are typically very short – if you go as fast as possible, they’ll only take a minute or so to complete. This is because of the focus on “slow racing”, in which players achieve a higher score by completing the race safely rather than quickly.
Having said that, the best players know how to drive dangerously without endangering themselves in order to cause the other players to lose cargo. Heading into oncoming traffic can force some drivers into the other lane, for example.
While it may be hard to balance – especially since driving slowly often isn’t considered to be the pinnacle of fun – I think Backup Plan would be a really interesting game to develop.
That’s it! Thanks for reading. I’ll be back tomorrow with another Daily Design. If you have any questions, feel free to comment on this post or head over to the contact page.