Daily Design: Day 21

Daily Design is a series of game concepts devised daily through all of 2016. These are just basic concepts, designed based on three randomly generated words. Today, they are;

Cyanide, Zombie and Examiner.

As such, the game I’ve designed today is…

Morticide

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In Morticide, players take the role of a private detective investigating a string of murders – most recently, their own.

As an “investigative adventure” game, Morticide takes most of it’s inspiration not from Murdered: Soul Suspect, but Shadow of Memories, a sadly overlooked classic.

As such, it shares many themes – mainly, you spend the bulk of the game not only solving your initial murder, but preventing future murders (of yourself and others).

Mechanically, it’s fairly simple – you walk around in third person and explore the town, gathering certain items and making dialogue choices that affect the plot and you’re ending.

Basically, I just want to play Shadow of Memories again, because that game was amazing.

That’s it! Very busy day, so I’ve had to keep short. Stay tuned for more tomorrow. 

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